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AI Insights · Timothy · April 2022

Top 5 3D Anime Games on iOS in Lithuania - Q1 2022

Discover the performance trends of the top 5 3D anime games on iOS in Lithuania during Q1 2022, including weekly downloads, revenue, and active users.

Top 5 3D Anime Games on iOS in Lithuania - Q1 2022

In the first quarter of 2022, the top 5 3D anime games on iOS in Lithuania exhibited varying performance trends in terms of weekly downloads, revenue, and active users. Here’s a detailed look at how each app fared during this period.

Genshin Impact: Natlan Launch

Throughout Q1 2022, Genshin Impact: Natlan Launch saw fluctuations in its weekly revenue, starting at approximately $865 and peaking at $1.8K in the first week of January. Downloads varied week to week, with a high of 293 downloads in late January and a low of 155 in mid-March. Active users remained relatively stable, ranging from around 2.4K to 2.6K.

Yu-Gi-Oh! Master Duel

Yu-Gi-Oh! Master Duel, which launched in late January, experienced modest revenue figures, peaking at $147 in early February. Downloads were highest in the first two weeks post-launch, with 78 downloads in the second week of February, followed by a gradual decline. Active users reached their peak at 90 in the second week of February, tapering off to 76 by the end of March.

DRAGON BALL LEGENDS

DRAGON BALL LEGENDS recorded a significant increase in active users, starting from 273 at the end of December and climbing to 591 by the end of March. Revenue showed a mixed trend, with notable peaks of $153 in late February and $130 in mid-March. Downloads were sporadic, peaking at 44 in late February but dropping to single digits in some weeks.

MY HERO ULTRA IMPACT

MY HERO ULTRA IMPACT, released in early February, saw its highest revenue of $52 in the second week of February, followed by a decline to single digits by the end of March. Downloads followed a similar pattern, with a peak of 145 in its launch week, dropping off significantly thereafter. Active users started at 105 in the launch week and dwindled to 10 by late March.

High School Simulator 2018

High School Simulator 2018 experienced a steady but low level of downloads throughout the quarter, with a peak of 42 in the last week of December. Active users also saw a gradual decline from 227 at the end of December to 98 by the end of March. The app did not generate any revenue during this period.

These insights are derived from Sensor Tower’s comprehensive data. For more detailed analytics and trends, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: April 2022